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JL (2021) - Wonder Woman 1:10
Regular Price $300.00Hurry! Only3units left in stock!With the blood of the Old Gods coursing through her veins, an Amazon warrior princess crosses her fists with her indestructible bracelets. She releases a wave of supernatural divine energy, creating a massive spherical explosion against her opponent. On a rocky base, she carries her Sword of Athena and the shield of the Amazons on her back, as well as her inseparable Lasso of Hestia at her waist (her mystic Lasso of Truth). In this way, Sideshow and Iron Studios presents the statue "Wonder Woman 1:10 Art Scale Statue - Zack Snyder's Justice League," with Diana from Themyscira, or simply Diana Prince, as in her appearance in the movie Justice League in the acclaimed vision of director Zack Snyder.
Daughter of Queen Hippolyta and Zeus, king of the Old Gods, Diana was raised on Themyscira, the Isle of Paradise created by Zeus to serve as a home and sanctuary for the Amazons and protected from the outside world by a mystical barrier. Hearing tales of the Amazons' excellent task of defeating the corrupt War God Ares, Princess Diana has trained and prepared from childhood to be a warrior, despite her mother's objections. As an adult, she met Captain Steve Trevor during World War I. Convinced of Ares's interference in the conflict, she joined Trevor in the so-called "world of men" to promote and defend peace and justice. Still youthful, thanks to her immortality, Diana serves as curator of the Louvre Museum as Diana Prince in modern times. She allied with Superman and Batman against the monstrous Doomsday in a fierce battle where the Man of Steel died in combat, and she helped the Dark Knight create a team to combat any future threats to the world, the Justice League. With Superman newly resurrected, alongside Batman and other heroes, she battled the fearsome Steppenwolf, herald of Darkseid, forcing his alien invasion to retreat.We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at info@millenniumcomics.com.au. Please note that returns will need to be sent to the following address: MILLENNIUM COMICS - 158 East Street - Rockhampton CBD - Qld - 4700
If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at info@millenniumcomics.com.au.Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not.Refunds will only be offered on on damaged goods. Change of mind instances will only allow for store credits to be offered.
Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at info@millenniumcomics.com.au.Change of Mind Policy, under ACCC
Consumers are not entitled to a repair, replacement or refund under the consumer guarantees if:
- they got what they asked for but simply changed their mind, found the product cheaper somewhere else, or decided they didn't like the purchase or had no use for it. However, if a business has a ‘change of mind’ policy, they must follow it.
- the problem with the product was caused by the consumer misusing it
- they knew of or were made aware of the problem with the product before they bought it (but they may be entitled to a repair, replacement or refund for a different problem with the product that wasn’t made clear to them before they bought it)
- asked for a service to be done in a certain way against the advice of the business
- the problem with a service was caused by the actions of someone other than the business.
However, in some instances store credit may be applied in return for the goods in the same condition as they were sold in. This is at the store's discretion.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Millennium Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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